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Showing posts with the label one shot programs

Electronic Holiday Cards Take 2

blue is negative, black is positive I was really excited to order my chibitronics set of LED stickers and effects.  Unfortunately it is not as cost effective as I had hoped ($50 for 10 kids to use 3 lights each plus 8 extra 3V batteries) but the stickers are much easier to use than actual LEDs alone and the diagram book is extremely helpful in mapping out your circuits. I've actually used their methods on other sewing projects I have previously posted. For our one hour holiday card decorating program, I gave each student 3 LEDs. I had extra binder clips, batteries, (you only get 2 of each in the kit) and copper tape on hand. Unfortunately the effects stickers, which allowed the lights to blink, I ordered only came with 4 stickers for $19.99 so I kept them for a later time. Like sewing, the circuit design is crucial. If I could go back and do this project over I wouldn't have put so much space between the positive LED branches and negative tape connecting to the slide....

Extending Hour of Code to Ipads

Hour of Code, an international collaboration to promote computer science to kids and families of all ages begins on Monday December 8th and continues throughout the week. Using hourofcode.com , companies around the world offer tutorials for students to experiment with many coding programs and languages such as Scratch, Python, and more. Learn how to code JAVA, make an app video game, or an interactive Christmas card quickly and easily. Students who complete one hour of coding that week will receive a certificate (and in our library get a chance to enter a raffle for a free Game Stop gift card).  Kids can sign up for a free hour of code account to keep track of their time from year to year but it's not mandatory.  This week is a great opportunity for libraries to provide a drop-in exploratory program without the stress of learning or prepping all these platforms. There are multiple video tutorials on the site.  It is also a great collaboration between local schools and...

Who else is gonna do this?

After a brief hiatus, we are back to tackle all the ins and outs of building new uses for libraries. Here are some great new voices in the library-as-center-for-innovation:

Goal Oriented or Playful Tinkering?

Here's a conundrum:  How do you get people to build skills, take initiative, feel a sense of ownership of what they form, build, or create if all you offer are one-shot projects that can be completed quickly and have a pre-set outcome? That's where tinkering and playfulness should take over after a skill have been developed. Libraries can be the best place for tinkering simply because we are not in the grading or judging business. Allowing for open-ended playful exploration can be scary as a projector coordinator because you have to trust that something will come out the experience that can justify the use of materials, tools, and space. If you're looking for some philosophical firm ground to stand on, here are two excellent videos to have your decision-makers watch: TED Talk: Science is for Everyone - Kids included: Beau Lotto & Amy O'Toole TED Talk: Play is more than just fun: Stuart Brown

Breaking down the "age-appropriate" barriers to tinkering

Adult and teen explore wearable electronics together. Sometimes I feel we have let our passion run amok in terms of "developmentally appropriate" sensitivity in planning programs.  Isn't it just as much fun to have excited adults join turned on teens and enthusiastic elementary students in exploring the possibilities of Little Bits electronics, sewing, soldering, cardboard construction? Why can't we have more intergenerational experiences in our Makerspaces? Do we have to segregate by age so finely? Dad and son explore the Hour of Code together...  At the Duxbury Free Library, some of the push back is going to be driven by our new effort to have more experiences available casually and not so much in a program format. Having a "Little Bits" Bar and table with Legos and other construction experiences available for the casual library visitor could be an enticement to sign up for a class or Tinkering session. We have lots of teens and childre...

Sparkle Bows Circuitry LED Wearables this Saturday

 Our next makerspace project at the DFL is using conductive thread! Who knew they made such a thing?   Want something a little different to wear this holiday season? Make a twinkling accent for your updo. Open to grades 5-adult on Saturday November 9th from 10-11:30am. This class will teach you to make a ribbon bow and simple LED circuit. One Adafruit LED Sewing Kit has enough supplies for two bows, so make this project with a friend! All we have to do is sew up the ribbon, attached the circuit and connect the tiny battery. Limit to ten people. Sign up starts on Oct.26th. Contributions to kit supply gratefully accepted but not required.($15 each)

Highlights from the Teen Summit

I had the opportunity to attend the annual Teen Summit, hosted by the Massachusetts Library System and the Rhode Island Office of Library and Information Services in Worcester this past week.  Youth librarians from both states were invited to come together and talk shop. The theme this year was "Full STEAM Ahead", a subject that here at the DFL, is right on target. The keynote speaker was the delightful YA author, Marissa Meyer, who surprisingly spent a small amount of time talking about her wonderful science fiction fairy tale quartet "The Lunar Chronicles" and most of her presentation introducing the concept of STEAM (Science, Technology, Engineering, Arts, and Math). Using her childhood love of Star Trek, she posed the question; When does science fiction inspire fact or visa versa? Did the Star Trek communicator inspire a flip phone? Will warp speed ever exist? Did the fashionable Geordi La Forge visors inspire tools that grant sight? These were just a f...

One-shot Programs vs. On-going Experiences

Here at the DFL we do a lot of programming - for kids, teens and adults. Now that we are re-focusing our programming energy to become a Makerspace, we are discussing the value of single, one-shot programs vs. on-going week by week or month by month programs. I think we have to do both. In many ways, single, one-shot programs can be very satisfying. Someone comes in and gives a lecture, a performance, a workshop. Everyone enjoys it, gives great feedback and goes home. With Dale Doughtery's challenge in mind, "If they build it (a tinkering, exploring, discovering space) they will come," we are trying to fathom how to build sustainable, interesting, patron-driven, creation opportunities. Bookmarks Syping with YA author at Cedar Hill The models I am leaning on are both my 15 year weekly teen discussion group, which sustains itself, 52 weeks a year - if I'm there or not, AND, newer upstart status, Laughter Yoga co-led by me and Rose Hickey - a 1 1/2 year we...