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Showing posts from February, 2014

Tinkering with Marketing

We have these origami trees on our children's help desk that one of our talented staff made for her winter themed display and they received so many compliments and questions that we made a QR code sign that directly led people to the instructions.  The desk has been one of those places traditionally kept without advertisements but so much attention made me start to wonder... As librarians, we tend to get flyer crazy. I've walked into many libraries where there are signs and flyers everywhere: No cellphones, No food or drink, Musical guest this Sunday, Printing- 15 cents a page, or Please sign up at the desk (just to name a few). You can see that it might be overload for anyone walking in especially if they are trying to chase a 2 year old around. But how to engage the child without text? And so begins my marketing experiment, based on all the excitement and interest in the origami trees at the desk, it seems like this would be a great place to start marketing STEM programs

Teen Tech Week coming up

As national Teen Tech Week approaches, it seems smart and energy-saving to survey my teens and ask them, "What can you provide the library during Teen Tech Week that will be a value-added service to our loyal patrons?" That's what I plan to be asking my incredibly tech savvy teen friends in the up-coming weeks as national Teen Tech Week is March 9 - 15, 2014.  I know we're gonna be doing some awesome stuff....!

Duxbury High School Robotics gets a thumbs up from us!

Great things are happening in Duxbury regarding tinkering and engineering. On Saturday, Jess and I trooped over to the Duxbury High School to see the final result of the robotics teams efforts.  Duxbury senior, Evan Nudd explains it all. Competitions on March 21 and 28th. Go Dragons! Duxbury High School robot explanation from Duxbury Free Library on Vimeo . Here's a link to the team's blog: http://duxburyrobotics.wordpress.com/

Seeing a Playgroup as Tinkering

I had one of those eureka moments at a meeting a few weeks ago, when a fellow staff member was talking about her writing group and the importance of having open ended free writing components. I thought, "Hey that's tinkering too!" I think if we all look hard enough we can find lots of examples of tinkering that we do in our everyday lives or in already established library groups that doesn't have to involve electronics. I've always been a "don't read directions first" kind of person, which was tough during my schooling years but that's the beginning of my tinkering. Can I figure it out without looking at the directions? We all develop educational and life strategies based in part by our personalities. For me, this tinkering led me to always jump head first into technology. I was never afraid of "breaking it." I'm the kind of person that purchases Adobe Photoshop and just begins by pressing all the buttons before I crack open a tu

Tinkering Tenets from San Francisco's Exploratorium

If ever there was a mecca of STEAM activities it would be the Exploratorium in SanFrancisco. For decades it has been a leading institution for people of all ages to explore the mysteries and discover the answers to "how" "why" "what" questions in the natural world. They have come out with a new book that the Duxbury Free Library now owns, The Art of Tinkering , by Karen Wilkinson and Mike Petrich. Here are their tenets: Merge science, art & technology : "...when you mix them together, you get a veritable tinkering trifecta in which technological tools and scientific principles let you express your own artistic vision...."  Create rather than consume : this says it all. Revisit & Iterate on Your Ideas. Use familiar materials in unfamiliar ways Express ideas via construction Prototype rapidly: "When you have a new idea, it's incredibly helpful get it out of your brain as soon as possible - to sketch a design or build a